Game Development is the art of creating games and describes the design, development, and release of a game. It may involve concept generation, design, build, test and release. While you create a game, it is important to think about the game mechanics, rewards, player engagement, and level design.
- A passion for video games
- Wide-ranging knowledge of gaming trends
- The strong analytical frame of mind
- Ability to work as part of a team
- Proficiency in programming languages, such as C# and C++
Characteristics of Games
Characteristics of Games offers a new way to understand games: by focusing on certain traits—including number of players, rules, degrees of luck and skill needed, and reward/effort ratio—and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games—board games, card games, computer games, and sports—have to teach each other. Today’s game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.
Characteristics of Games—written by three of the most prominent game designers working today—will serve as an essential reference for game designers and game players curious about the inner workings of games. It includes exercises (which can also serve as the basis for discussions) and examples chosen from a wide variety of games. There are occasional mathematical digressions, but these can be skipped with no loss of continuity. Appendixes offer supplementary material, including a brief survey of the two main branches of mathematical game theory and a descriptive listing of each game referred to in the text.
Action games are just that—games where the player is in control of and at the center of the action, which is mainly comprised of physical challenges players must overcome. Most early video games like Donkey Kong and Galaga fall into the action category.
Adventure games are categorized by the style of gameplay, not the story or content. And while technology has given developers new options to explore storytelling in the genre, at a basic level, adventure games haven’t evolved much from their text-based origins.
Probably the second-most popular game genre, role-playing games, or RPGs, mostly feature medieval or fantasy settings. This is due mainly to the origin of the genre, which can be traced back to Dungeons & Dragons and other pen and paper role-playing games.
With gameplay is based on traditional strategy board games, strategy games give players a godlike access to the world and its resources. These games require players to use carefully developed strategy and tactics to overcome challenges.
Sports games simulate sports like golf, football, basketball, baseball, and soccer. They can also include Olympic sports like skiing, and even pub sports like darts and pool. Opposing players in these games are often computer-controlled but can also take the form of live opponents.
Puzzle or logic games usually take place on a single screen or playfield and require the player to solve a problem to advance the action. A logic game requires players to solve a logic puzzle or navigate a challenge like a maze. These games include brain games like Brain Age.